Arrows on Fire: Archers and Tatars shoot flaming arrows at buildings and ships.While initially a global population limit of 8000 existed, it was removed entirely in Back to War. Arbitrary Headcount Limit: Completely averted.Galleys have mortars equipped onboard in case they are too far from the buildings to shoot at them with their cannons.Mortars in particular are only useful against buildings, they are nigh useless against units otherwise.Artillery deals heavy damage to buildings, as do ships, grenadiers and archers.This was done intentionally, to prevent players from simply walling their bases with few layers of walls and thus leading to protracted sieges. While lack of those two resources doesn't destroy the fortifications, it makes the side building them utterly unable to construct new buildings, as they won't be able to have more than 0 stone and wood. Anti-Frustration Features: Walls and palisades require truly absurd amounts of stone and wood for their maintance. In the 18th century, musketeers and grenadiers are perfectly capable of defending themselves in melee, since fully upgraded bayonets deal around 70 damage, outclassing four times what pikemen are capable of.
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